WjWorld
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UWjWorldWallManager Class Reference

#include <WjWorldWallManager.h>

Inheritance diagram for UWjWorldWallManager:

Public Member Functions

void Tick (float DeltaTime)
void WallMoveStart (float WallMoveSeconds)
bool IsWallMoving () const
void SetGameRule (UWjWorldGameRuleApproachingWall *InGameRule)

Static Public Member Functions

static UWjWorldWallManagerCreateWallManager (UObject *Outer)
static float GetBrickMovementAllowedTime (int32 BrickMoveSignalCount)

Member Function Documentation

◆ CreateWallManager()

UWjWorldWallManager * UWjWorldWallManager::CreateWallManager ( UObject * Outer)
static

◆ GetBrickMovementAllowedTime()

float UWjWorldWallManager::GetBrickMovementAllowedTime ( int32 BrickMoveSignalCount)
static

◆ IsWallMoving()

bool UWjWorldWallManager::IsWallMoving ( ) const
inline

◆ SetGameRule()

void UWjWorldWallManager::SetGameRule ( UWjWorldGameRuleApproachingWall * InGameRule)

◆ Tick()

void UWjWorldWallManager::Tick ( float DeltaTime)

◆ WallMoveStart()

void UWjWorldWallManager::WallMoveStart ( float WallMoveSeconds)

The documentation for this class was generated from the following files: