#include <WaitingRoomHUDWidget.h>
대기실 HUD 위젯
기능:
- 플레이어 목록 표시 (GameState 동기화) - 클릭 시 프로필 팝업
- 방 정보 표시 (GameState 동기화)
- 준비 버튼
- 게임 시작 버튼 (호스트만)
- 나가기 버튼
◆ NativeConstruct()
| void UWaitingRoomHUDWidget::NativeConstruct |
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◆ NativeDestruct()
| void UWaitingRoomHUDWidget::NativeDestruct |
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◆ OnLeaveClicked()
| void UWaitingRoomHUDWidget::OnLeaveClicked |
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◆ OnPlayerListChanged()
| void UWaitingRoomHUDWidget::OnPlayerListChanged |
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const TArray< FPlayerDisplayInfo > & | PlayerList | ) |
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◆ OnPlayerReadyStateChanged()
| void UWaitingRoomHUDWidget::OnPlayerReadyStateChanged |
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int32 | PlayerID, |
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bool | bIsReady ) |
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◆ OnReadyClicked()
| void UWaitingRoomHUDWidget::OnReadyClicked |
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◆ OnRoomInfoChanged()
| void UWaitingRoomHUDWidget::OnRoomInfoChanged |
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const FRoomSettings & | RoomSettings | ) |
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◆ OnStartGameClicked()
| void UWaitingRoomHUDWidget::OnStartGameClicked |
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◆ GameModeText
| TObjectPtr<UTextBlock> UWaitingRoomHUDWidget::GameModeText |
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◆ LeaveButton
| TObjectPtr<UButton> UWaitingRoomHUDWidget::LeaveButton |
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◆ PlayerCountText
| TObjectPtr<UTextBlock> UWaitingRoomHUDWidget::PlayerCountText |
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◆ PlayerListContainer
| TObjectPtr<UVerticalBox> UWaitingRoomHUDWidget::PlayerListContainer |
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◆ ProfileWidgetClass
프로필 위젯 클래스 (Blueprint에서 설정)
◆ ReadyButton
| TObjectPtr<UButton> UWaitingRoomHUDWidget::ReadyButton |
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◆ ReadyButtonText
| TObjectPtr<UTextBlock> UWaitingRoomHUDWidget::ReadyButtonText |
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◆ RoomNameText
| TObjectPtr<UTextBlock> UWaitingRoomHUDWidget::RoomNameText |
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◆ StartGameButton
| TObjectPtr<UButton> UWaitingRoomHUDWidget::StartGameButton |
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The documentation for this class was generated from the following files: