WjWorld
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UCharacterPlaySetupDataAsset Class Reference

#include <CharacterPlaySetupDataAsset.h>

Inheritance diagram for UCharacterPlaySetupDataAsset:

Public Member Functions

void Initialize (AWjWorldCharacterPlay *TargetCharacter, FString &OutErrorMsg)

Public Attributes

TArray< TSubclassOf< UGameplayAbility > > StartAbilities
TMap< EWjWorldAbilityInputID, TSubclassOf< UGameplayAbility > > StartInputAbilities

Member Function Documentation

◆ Initialize()

void UCharacterPlaySetupDataAsset::Initialize ( AWjWorldCharacterPlay * TargetCharacter,
FString & OutErrorMsg )

Member Data Documentation

◆ StartAbilities

TArray<TSubclassOf<UGameplayAbility> > UCharacterPlaySetupDataAsset::StartAbilities

◆ StartInputAbilities

TMap<EWjWorldAbilityInputID, TSubclassOf<UGameplayAbility> > UCharacterPlaySetupDataAsset::StartInputAbilities

The documentation for this class was generated from the following files: