#include <WjWorldPlayerControllerWaitingRoom.h>
대기실 플레이어 컨트롤러 클래스
역할:
- 대기실 화면의 입력 처리
- 대기실 UI 관리
- 준비 상태 및 팀 선택 관리
◆ AWjWorldPlayerControllerWaitingRoom()
| AWjWorldPlayerControllerWaitingRoom::AWjWorldPlayerControllerWaitingRoom |
( |
| ) |
|
◆ BeginPlay()
| void AWjWorldPlayerControllerWaitingRoom::BeginPlay |
( |
| ) |
|
|
overrideprotectedvirtual |
◆ CanStartGame()
| bool AWjWorldPlayerControllerWaitingRoom::CanStartGame |
( |
| ) |
const |
◆ CreateWaitingRoomUI()
| void AWjWorldPlayerControllerWaitingRoom::CreateWaitingRoomUI |
( |
| ) |
|
|
protected |
◆ InitializeController()
| void AWjWorldPlayerControllerWaitingRoom::InitializeController |
( |
| ) |
|
|
overrideprotectedvirtual |
◆ InitializeUI()
| void AWjWorldPlayerControllerWaitingRoom::InitializeUI |
( |
| ) |
|
|
overrideprotectedvirtual |
◆ InitializeWaitingRoomController()
| void AWjWorldPlayerControllerWaitingRoom::InitializeWaitingRoomController |
( |
| ) |
|
|
protected |
◆ RequestChangeTeam()
| void AWjWorldPlayerControllerWaitingRoom::RequestChangeTeam |
( |
int32 | NewTeamID | ) |
|
◆ ServerRequestChangeTeam()
| void AWjWorldPlayerControllerWaitingRoom::ServerRequestChangeTeam |
( |
int32 | NewTeamID | ) |
|
|
protected |
◆ ServerToggleReady()
| void AWjWorldPlayerControllerWaitingRoom::ServerToggleReady |
( |
| ) |
|
|
protected |
◆ ToggleReady()
| void AWjWorldPlayerControllerWaitingRoom::ToggleReady |
( |
| ) |
|
The documentation for this class was generated from the following files: