WjWorld
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AWjWorldHUDPlay Class Reference

#include <WjWorldHUDPlay.h>

Inheritance diagram for AWjWorldHUDPlay:
AWjWorldHUDBase

Public Member Functions

void StartGameStartCountDown (float CountDown)
void ShowGameResultText (const FString &ResultText, float Duration=3.0f)
void ShowGameRuleHUDWidget (TSubclassOf< UWjWorldGameRuleBase > GameRuleClass)

Protected Member Functions

virtual void BeginPlay () override

Protected Attributes

TSubclassOf< UGameplayGlobalHUDWidgetGlobalHUDWidgetClass
TObjectPtr< UGameplayGlobalHUDWidgetGlobalHUDWidget
TMap< TSubclassOf< UWjWorldGameRuleBase >, TSubclassOf< UWjWorldUserWidgetBase > > GameRuleHUDWidgetClasses
TObjectPtr< UWjWorldUserWidgetBaseGameRuleHUDWidget

Member Function Documentation

◆ BeginPlay()

void AWjWorldHUDPlay::BeginPlay ( )
overrideprotectedvirtual

◆ ShowGameResultText()

void AWjWorldHUDPlay::ShowGameResultText ( const FString & ResultText,
float Duration = 3.0f )

◆ ShowGameRuleHUDWidget()

void AWjWorldHUDPlay::ShowGameRuleHUDWidget ( TSubclassOf< UWjWorldGameRuleBase > GameRuleClass)

◆ StartGameStartCountDown()

void AWjWorldHUDPlay::StartGameStartCountDown ( float CountDown)

Member Data Documentation

◆ GameRuleHUDWidget

TObjectPtr<UWjWorldUserWidgetBase> AWjWorldHUDPlay::GameRuleHUDWidget
protected

◆ GameRuleHUDWidgetClasses

TMap<TSubclassOf<UWjWorldGameRuleBase>, TSubclassOf<UWjWorldUserWidgetBase> > AWjWorldHUDPlay::GameRuleHUDWidgetClasses
protected

◆ GlobalHUDWidget

TObjectPtr<UGameplayGlobalHUDWidget> AWjWorldHUDPlay::GlobalHUDWidget
protected

◆ GlobalHUDWidgetClass

TSubclassOf<UGameplayGlobalHUDWidget> AWjWorldHUDPlay::GlobalHUDWidgetClass
protected

The documentation for this class was generated from the following files: