#include <WjWorldGameModeLobby.h>
로비 게임 모드
기능:
- 방 생성 UI 관리
- 방 목록 UI 관리
- 오브젝트 배치 모드 관리
- 멀티플레이 지원 (호스트 = 방장)
◆ AWjWorldGameModeLobby()
| AWjWorldGameModeLobby::AWjWorldGameModeLobby |
( |
| ) |
|
◆ BeginPlay()
| void AWjWorldGameModeLobby::BeginPlay |
( |
| ) |
|
|
overridevirtual |
◆ EnterPlacementMode()
| void AWjWorldGameModeLobby::EnterPlacementMode |
( |
| ) |
|
◆ ExitPlacementMode()
| void AWjWorldGameModeLobby::ExitPlacementMode |
( |
| ) |
|
◆ GetCatalog()
◆ GetLobbyGameState()
◆ IsHost()
| bool AWjWorldGameModeLobby::IsHost |
( |
APlayerController * | PC | ) |
const |
◆ Logout()
| void AWjWorldGameModeLobby::Logout |
( |
AController * | Exiting | ) |
|
|
overridevirtual |
◆ PostLogin()
| void AWjWorldGameModeLobby::PostLogin |
( |
APlayerController * | NewPlayer | ) |
|
|
overridevirtual |
◆ ShowCreateRoomWindow()
| void AWjWorldGameModeLobby::ShowCreateRoomWindow |
( |
| ) |
|
◆ ShowRoomListWindow()
| void AWjWorldGameModeLobby::ShowRoomListWindow |
( |
| ) |
|
◆ CreateRoomWindowClass
◆ RoomListWindowClass
The documentation for this class was generated from the following files: