#include <CreateRoomWindow.h>
방 생성 UI 위젯
기능:
- 방 이름, 게임 모드, 맵, 최대 인원 등 설정
- SessionManager를 통한 세션 생성
- 입력 유효성 검사
◆ ClosePopup()
| void UCreateRoomWindow::ClosePopup |
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◆ NativeConstruct()
| void UCreateRoomWindow::NativeConstruct |
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◆ OnCancelClicked()
| void UCreateRoomWindow::OnCancelClicked |
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◆ OnCreateClicked()
| void UCreateRoomWindow::OnCreateClicked |
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◆ OnDecreasePlayersClicked()
| void UCreateRoomWindow::OnDecreasePlayersClicked |
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◆ OnGameModeSelectionChanged()
| void UCreateRoomWindow::OnGameModeSelectionChanged |
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FString | SelectedItem, |
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ESelectInfo::Type | SelectionType ) |
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◆ OnIncreasePlayersClicked()
| void UCreateRoomWindow::OnIncreasePlayersClicked |
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◆ OnPrivateCheckBoxChanged()
| void UCreateRoomWindow::OnPrivateCheckBoxChanged |
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bool | bIsChecked | ) |
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◆ OnRoomCreated()
| void UCreateRoomWindow::OnRoomCreated |
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bool | bWasSuccessful | ) |
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◆ ShowPopup()
| void UCreateRoomWindow::ShowPopup |
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◆ AllowJoinInProgressCheckBox
| TObjectPtr<UCheckBox> UCreateRoomWindow::AllowJoinInProgressCheckBox |
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◆ CancelButton
| TObjectPtr<UButton> UCreateRoomWindow::CancelButton |
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◆ CreateButton
| TObjectPtr<UButton> UCreateRoomWindow::CreateButton |
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◆ DecreasePlayersButton
| TObjectPtr<UButton> UCreateRoomWindow::DecreasePlayersButton |
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◆ GameModeComboBox
| TObjectPtr<UComboBoxString> UCreateRoomWindow::GameModeComboBox |
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◆ IncreasePlayersButton
| TObjectPtr<UButton> UCreateRoomWindow::IncreasePlayersButton |
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◆ MapComboBox
| TObjectPtr<UComboBoxString> UCreateRoomWindow::MapComboBox |
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◆ MaxPlayersText
| TObjectPtr<UTextBlock> UCreateRoomWindow::MaxPlayersText |
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◆ PasswordTextBox
| TObjectPtr<UEditableTextBox> UCreateRoomWindow::PasswordTextBox |
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◆ PrivateCheckBox
| TObjectPtr<UCheckBox> UCreateRoomWindow::PrivateCheckBox |
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◆ RoomNameTextBox
| TObjectPtr<UEditableTextBox> UCreateRoomWindow::RoomNameTextBox |
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The documentation for this class was generated from the following files: