WjWorld
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FPlaceableObjectDefinition Struct Reference

#include <WjWorldPlaceableObjectDataAsset.h>

Public Attributes

FName ObjectId
FText DisplayName
FName Category
TSoftObjectPtr< UStaticMesh > Mesh
TSoftObjectPtr< UTexture2D > Icon
FVector DefaultScale = FVector::OneVector
float GroundOffset = 0.0f
float RotationSnapDegrees = 90.0f

Detailed Description

배치 가능한 오브젝트 정의

Member Data Documentation

◆ Category

FName FPlaceableObjectDefinition::Category

카테고리 (가구, 장식 등)

◆ DefaultScale

FVector FPlaceableObjectDefinition::DefaultScale = FVector::OneVector

기본 스케일

◆ DisplayName

FText FPlaceableObjectDefinition::DisplayName

UI 표시명

◆ GroundOffset

float FPlaceableObjectDefinition::GroundOffset = 0.0f

바닥 오프셋

◆ Icon

TSoftObjectPtr<UTexture2D> FPlaceableObjectDefinition::Icon

카탈로그 아이콘

◆ Mesh

TSoftObjectPtr<UStaticMesh> FPlaceableObjectDefinition::Mesh

메시 (비동기 로드)

◆ ObjectId

FName FPlaceableObjectDefinition::ObjectId

고유 식별자

◆ RotationSnapDegrees

float FPlaceableObjectDefinition::RotationSnapDegrees = 90.0f

회전 단위 (도)


The documentation for this struct was generated from the following file: