|
WjWorld
|
#include <GA_NormalAttack.h>
Public Member Functions | |
| UGA_NormalAttack () | |
| virtual void | ActivateAbility (const FGameplayAbilitySpecHandle Handle, const FGameplayAbilityActorInfo *ActorInfo, const FGameplayAbilityActivationInfo ActivationInfo, const FGameplayEventData *TriggerEventData) override |
| Public Member Functions inherited from UWjWorldGameplayAbilityBase | |
| UWjWorldGameplayAbilityBase () | |
| virtual void | ApplyCooldown (const FGameplayAbilitySpecHandle Handle, const FGameplayAbilityActorInfo *ActorInfo, const FGameplayAbilityActivationInfo ActivationInfo) const override |
| virtual const FGameplayTagContainer * | GetCooldownTags () const override |
| virtual bool | IsChargeBased () const |
| virtual int32 | GetCurrentCharges () const |
| virtual int32 | GetMaxCharges () const |
| virtual float | GetChargeRefillTimeRemaining () const |
| virtual FText | GetPromptDescription () const |
Additional Inherited Members | |
| Public Attributes inherited from UWjWorldGameplayAbilityBase | |
| FText | AbilityName |
| TObjectPtr< UTexture2D > | AbilityIcon |
| Protected Attributes inherited from UWjWorldGameplayAbilityBase | |
| float | CooldownDuration = 0.f |
| FGameplayTagContainer | CooldownTags |
바라보는 방향의 벽돌을 공격(파괴)하는 어빌리티
| UGA_NormalAttack::UGA_NormalAttack | ( | ) |
|
overridevirtual |