WjWorld
Loading...
Searching...
No Matches
UApproachingWallHUDWidget Class Reference

#include <ApproachingWallHUDWidget.h>

Inheritance diagram for UApproachingWallHUDWidget:
UWjWorldUserWidgetBase

Protected Member Functions

virtual void NativeConstruct () override
virtual void NativeTick (const FGeometry &MyGeometry, float InDeltaTime) override

Protected Attributes

TObjectPtr< UTextBlock > LevelText
TObjectPtr< UTextBlock > AlivePlayerText

Detailed Description

Approaching Wall 미니게임 전용 HUD 위젯 GameState의 ApproachingWallGameDataComponent에서 데이터를 읽어 표시

Member Function Documentation

◆ NativeConstruct()

void UApproachingWallHUDWidget::NativeConstruct ( )
overrideprotectedvirtual

◆ NativeTick()

void UApproachingWallHUDWidget::NativeTick ( const FGeometry & MyGeometry,
float InDeltaTime )
overrideprotectedvirtual

Member Data Documentation

◆ AlivePlayerText

TObjectPtr<UTextBlock> UApproachingWallHUDWidget::AlivePlayerText
protected

◆ LevelText

TObjectPtr<UTextBlock> UApproachingWallHUDWidget::LevelText
protected

The documentation for this class was generated from the following files: