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WjWorld
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This is the complete list of members for AWjWorldGameModePlay, including all inherited members.
| AWjWorldGameModeBase() | AWjWorldGameModeBase | |
| AWjWorldGameModePlay() | AWjWorldGameModePlay | |
| BeginDestroy() override | AWjWorldGameModePlay | protectedvirtual |
| EndGamePredict(float SecondsForEndCount) | AWjWorldGameModePlay | |
| GetCurrentGameRule() const | AWjWorldGameModePlay | inline |
| GetCurrentGameRule() const | AWjWorldGameModePlay | inline |
| GetMapOption() const | AWjWorldGameModePlay | inline |
| InitGame(const FString &MapName, const FString &Options, FString &ErrorMessage) override | AWjWorldGameModePlay | virtual |
| OnGameLevelChange | AWjWorldGameModePlay | |
| OnGameLevelUp(int32 NewLevel) | AWjWorldGameModePlay | |
| OnGameStart | AWjWorldGameModePlay | |
| PostLogin(APlayerController *NewPlayer) override | AWjWorldGameModePlay | virtual |
| StartGame(float SecondsForStartCount) | AWjWorldGameModePlay | |
| StartPlay() override | AWjWorldGameModePlay | virtual |
| Tick(float DeltaSeconds) override | AWjWorldGameModePlay | virtual |