WjWorld
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AWjWorldGameStateWaitingRoom Member List

This is the complete list of members for AWjWorldGameStateWaitingRoom, including all inherited members.

AddPlacedObject(const FPlacedObjectSaveEntry &Entry)AWjWorldGameStateLobby
AddPlayerState(APlayerState *PlayerState) overrideAWjWorldGameStateWaitingRoomprotectedvirtual
AreAllPlayersReady() constAWjWorldGameStateWaitingRoom
AWjWorldGameStateLobby()AWjWorldGameStateLobby
AWjWorldGameStateWaitingRoom()AWjWorldGameStateWaitingRoom
ClearPlacedObjects()AWjWorldGameStateLobby
GetCatalog() constAWjWorldGameStateLobbyinline
GetLifetimeReplicatedProps(TArray< FLifetimeProperty > &OutLifetimeProps) const overrideAWjWorldGameStateWaitingRoomvirtual
GetPlacedObjectCount() constAWjWorldGameStateLobbyinline
GetPlacedObjects() constAWjWorldGameStateLobbyinline
GetPlayerCount() constAWjWorldGameStateWaitingRoom
GetPlayerList() constAWjWorldGameStateWaitingRoom
GetReadyPlayerCount() constAWjWorldGameStateWaitingRoom
GetRoomSettings() constAWjWorldGameStateWaitingRoominline
InitializeRoomSettings(const FRoomSettings &Settings)AWjWorldGameStateWaitingRoom
OnPlacementDataChangedAWjWorldGameStateLobby
OnPlayerListChangedAWjWorldGameStateWaitingRoom
OnPlayerNameUpdated(const FString &PlayerName)AWjWorldGameStateWaitingRoomprotected
OnPlayerReadyStateChanged(int32 PlayerID, bool bIsReady)AWjWorldGameStateWaitingRoomprotected
OnRep_PlacedObjects()AWjWorldGameStateLobbyprotected
OnRep_RoomSettings()AWjWorldGameStateWaitingRoomprotected
OnRoomInfoChangedAWjWorldGameStateWaitingRoom
PlacedObjectsAWjWorldGameStateLobbyprotected
RemovePlacedObjectAt(int32 Index)AWjWorldGameStateLobby
RemovePlayerState(APlayerState *PlayerState) overrideAWjWorldGameStateWaitingRoomprotectedvirtual
RoomSettingsAWjWorldGameStateWaitingRoomprotected
SetCatalog(UWjWorldPlaceableObjectDataAsset *InCatalog)AWjWorldGameStateLobbyinline
SetPlacedObjects(const TArray< FPlacedObjectSaveEntry > &InPlacedObjects)AWjWorldGameStateLobby